Game Releases Need Different Adoption Measures
Availability, test cohorts, play and transfers cannot be added together.

Daily Delvers is described as available on the web and Google Play. Olderfall reports more than 70,000 arena participants, 25,000 ranked players and 2,000 recipients sharing an initial 100,000 wAURE pool. Big Time's account pairs a player base above 78,000 with recruitment of only 100 for the first Pet Time test. Axie Infinity reports 118,419 Axies transferred in thirty days and plans spectator mode for the next Atia's Legacy test.
These are different observations: distribution availability, event participation, a restricted test cohort and asset turnover. They do not form one user-growth total, and a planned spectator mode is not a released feature. First input, completed sessions, return visits and retained inventory reveal different points of failure after a game becomes accessible.