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Research

Illuvium Starts an MMO Playtest After Eighteen Months

A playable build makes priorities and runway more concrete.

A dark-blue coupe stands beside two orange cones on a concrete test pad.
Technical illustration

Illuvium says its MMO playtest is under way after eighteen months of sustained work, alongside an extension of its product runway and a promised follow-up assessment. A playable build exposes movement, progression, servers, onboarding and support together. The economic test is whether the remaining runway allows the team to act on those findings. Separating play-breaking defects from return-session friction and later ambitions can keep feedback from expanding the scope faster than the team improves the tested experience.

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