The Wallet Barrier Returns to the Open-Issues List
Background: The team was turning playtest feedback into a list for the next round of changes, but the wallet barrier remained a practical obstacle to players getting started. Today: The wallet barrier came up again. Impact and next steps: Compared with the lighter discussion of the skin sketch the day before, the team returned to a practical obstacle to entering the game, and the feedback list gained a clearly stated open issue.
A creative chronicle combining project history with imagined scenes. Story events are not verification of network activity.
Background: The team was turning playtest feedback into a list for the next round of changes, but the wallet barrier remained a practical obstacle to players getting started. A-Zhen, who handled engineering integrations, joined the meeting. The group had to decide whether to offer a temporary workaround or acknowledge that the issue was still unresolved.
Today: The wallet barrier came up again. One person wanted to at least document where players got stuck. A-Zhen pointed out that if the flow still asked players to take on risks the team could not clearly explain, a temporary note would not count as a solution. The meeting again recorded “no solution; keep it on the list,” without presenting it as a settled plan.
Impact and next steps: Compared with the lighter discussion of the skin sketch the day before, the team returned to a practical obstacle to entering the game, and the feedback list gained a clearly stated open issue. The wallet experience had not improved. A-Zhen planned to keep collecting specific sticking points and revisit possible approaches when the technical and design constraints were clearer.