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Xai Chronicle

Ronin Turns the Axie Lesson Into an Infrastructure Choice

Background: Axie’s popularity prompted the team to examine its technical choices. Today: The team studied the lesson from Axie: it ran on its own Ronin network, not on mainnet. Impact and next steps: The discussion turned “going on-chain” from a single option into an architectural decision, and showed the room a dedicated chain might create as well as the responsibilities it would bring.

A creative chronicle combining project history with imagined scenes. Story events are not verification of network activity.

Background: Axie’s popularity prompted the team to examine its technical choices. The meeting was not about simply copying a model, but about understanding how Ronin, built for Axie instead of using mainnet, answered games’ needs around cost and player experience.

Today: The team studied the lesson from Axie: it ran on its own Ronin network, not on mainnet. They considered this alongside the needs of their own game, still under testing, and weighed control, user costs, and the burden of development.

Impact and next steps: The discussion turned “going on-chain” from a single option into an architectural decision, and showed the room a dedicated chain might create as well as the responsibilities it would bring. There was no decision yet. The team still needed to assess what its product required and whether it could take on the infrastructure work.