A Supply Cut Opens Room for Legendary Evolution
Card evolution moved from lower to higher tiers, and collectors had arranged their holdings around the previous supply limits. The team changed card supply, lowering the total for each set while raising the legendary-tier allocation to leave room for epic cards to evolve. The revised allocation addressed a design bottleneck at the legendary cap, but it also made players more concerned about how clearly rule changes would be explained in advance.
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Card evolution moved from lower to higher tiers, and collectors had arranged their holdings around the previous supply limits. The team saw a problem: if the legendary-tier allowance was too tight, someone who had accumulated enough epic cards could still hit the cap and be unable to evolve them.
The team changed card supply, lowering the total for each set while raising the legendary-tier allocation to leave room for epic cards to evolve. A player objected, asking how casually changing the total differed from the creators of the 2017 Punks suddenly printing 5,000 more. The team answered that cards would always be distributed for free, but the game first had to be balanced and fun. The argument then narrowed to what the change meant for people who had collected under the old rules.
The revised allocation addressed a design bottleneck at the legendary cap, but it also made players more concerned about how clearly rule changes would be explained in advance. The team needed to show how the supply adjustment served the game and hear objections from cardholders whose expectations had changed. The promise of free cards did not, by itself, settle the dispute.