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Xai Chronicle

A Closed Snapshot, a Daily Reset

The Odyssey's first phase had just been sealed by the snapshot taken at 10 a.m. The final stretch began. The first phase now had a firm boundary, but participants could no longer follow a rhythm of finishing once and waiting for rankings.

A creative chronicle combining project history with imagined scenes. Story events are not verification of network activity.

The Odyssey's first phase had just been sealed by the snapshot taken at 10 a.m. Pacific Time on October 12. Participants were checking their earlier progress while facing a new question: how should they handle tasks that reset every day from now on?

The final stretch began. Tasks reset daily, and all 42 Pioneer avatars could be minted again each day. In the group, one participant decided to finish the day's tasks before guessing which games might launch with mainnet. Another reminded him that no game list had been announced and that guesses were no schedule.

The first phase now had a firm boundary, but participants could no longer follow a rhythm of finishing once and waiting for rankings. Daily resets kept pressure on the testnet and forced people to allocate their time anew. They still had to wait for an official word on the first games.

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