A Cross-Game Proposal Meets the Question of Ownership
The community meeting had just ended, and the proposal for assets to move between games was still growing in the ecosystem development forum. On Saturday the author added section after section to the proposal, covering where an asset might go after leaving its original game and what choices a receiving game would have to make. Yesterday it was a direction worth exploring; today it had a fuller argument and a sharper need to identify who would carry it out.
A creative chronicle combining project history with imagined scenes. Story events are not verification of network activity.
The community meeting had just ended, and the proposal for assets to move between games was still growing in the ecosystem development forum. The narrator wanted more than a vision: the author needed to explain how different games would receive one another's assets.
On Saturday the author added section after section to the proposal, covering where an asset might go after leaving its original game and what choices a receiving game would have to make. After reading it, the narrator did not ask for a delivery date. The only reply was, “Did you really make this?” That abrupt question brought the long proposal back to an immediate issue: who would do the work?
Yesterday it was a direction worth exploring; today it had a fuller argument and a sharper need to identify who would carry it out. The narrator decided to wait for the author to explain their own role before deciding which parts to take into later discussion. A longer proposal did not yet show that any game was willing to adopt it.