A Tournament Opens as Xai’s Next Game Takes Shape
The debate over on-chain rewards was still unresolved, while the game side was ready to draw an audience into an actual competition. Yaku Corp’s battle tournament began with USD 50,000 in official sponsorship. The tournament turned a promised arrival into a schedule players could take part in, though qualification for the final still depended on the July 21 evening tally.
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The debate over on-chain rewards was still unresolved, while the game side was ready to draw an audience into an actual competition. The narrator was due to speak with the founding designer of My Angry Yakuza Girlfriend and wanted to understand how players would enter the tournament.
Yaku Corp’s battle tournament began with USD 50,000 in official sponsorship. Kill counts would be tallied until the evening of July 21, and only qualifying players would reach the final. The contest centered on what was set to be the first 3D massively multiplayer online game to come to Xai. That same day, the narrator went on air with its founding designer to discuss My Angry Yakuza Girlfriend’s exclusive arrival on Xai.
The tournament turned a promised arrival into a schedule players could take part in, though qualification for the final still depended on the July 21 evening tally. The conversation gave the exclusive Xai plan room for explanation. How players would receive the game, and whether the competition would hold their attention, remained questions for the coming days.